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Thursday, May 28, 2020

Kamen Rider Fourze - Fourze Module Change Series 01 Kamen Rider Fourze Base States (Modules 1-4)

It's Space Time!!! Sorry, it's been a while, I'm on a little Kamen Rider "Kick" as of late and I'm just waiting for my Kamen Rider Drive in the mail. Kamen Rider Fourze was the first Kamen Rider season I had ever watched, and the first one I watched as it aired and I thought it was fun. It was silly and Gentarou had a unique style. Of course, the Figuarts is pretty pricey and fragile compared to the basic figures. And honestly, these are a lot of fun, for a basic figure it has a lot of articulation. This is the first of the Fourze Module Change Series and I hope I'll be able to complete the line.

Right off the bat, you have the logo of the line at the top along with "Kamen Rider Fourze 91 Base States." You can see all of what's included in the package, you get 4 modules, 01 Rocket Module, 02 Launcher Module, 03 Drill Module, and 04 Radar Module.
"Fourze Module Change Series" at the top, or FMCS.
You see the limit break and the action features this figure has as well as promoting other modules.
On both sides you see all four of the modules attached individually.

Kamen Rider Fourze - Base States

The figure is pretty good, it has the cross-stitch pattern the base jumpsuit had. You have all of the armor pieces around the suit as well as the cuffs on the forearms and shins. The paint is pretty complete, the back is painted where it needs to be such as the back on the shoulders and the back of the belt. All the screws are visible in the back though. The paint is pretty glossy and kind of looks metallic so that's a plus.
The head looks like a Rocket combined with the "bug" aesthetic of Kamen Rider. The antennae are not thin, they're made using a clever use of translucent plastic so it doesn't break. The eyes are translucent and you can see the compound eye look to it. The belt has all of the detail it needs, you can see the switches attached as well as the handle which is soft.
Articulation for the figure is great! It's all you could ever want for a basic figure.
You get a ball jointed head which is slightly restricted by the collar. Waist, bicep, and thigh swivel. Wrist swivel, hinge at the fingers and single elbow and knee joint. Hinge at the shoulders and swivel that attaches it to the torso. Ball jointed hips, a hinge and rocker ankle that have a lot of range!
With all of this you can recreate a lot of poses from the show.

Modules

You get all of the modules with the figure, each one corresponds to the color on the cuffs. They're all easy to attach, just align them properly and slide them on until you hear a click. 
Rocket Module has a nice sheen and the thrusters are painted black. 
The drill module has a specific method of attachment. You have to point the foot all the way in order to slide it in. The drill itself does turn but it's not loose. The friction does hold the drill in it's position.
Launcher Module attaches in the same manner as the Drill Module. It has a trigger at the top and it launches the bottom two rockets. They come in a small tray, you get a total of 4 but you only need two. I wish all four would launch but it's okay.
The Radar Module has a hinge at the base of the dish. In the show it was paired up with the Launcher for more accurate hits and it was also used to communicate with the base.
If you use the Drill Module and Rocket Module you can recreate the finisher, LIMIT BREAK! Rider Rocket Drill Kick!
Overall, it's a nice figure, unfortunately for me, it was not as cheap as Build, I got mine from Mandarake and I got an extra one from eBay. Good luck and happy hunting.

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